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Texture Generators

These components create textures for use in components. In addition, textures define material properties.
Loads a texture from a .bmp file. Even if the operator is run multiple times, the texture is only loaded once.
Creates a texture procedurally by choosing texels between minimum and maximum values
Creates an RGB texture by evaluating red, green and blue formulas for each texel.
Creates an RGBA texture by evaluating red, green, blue and alpha formaulas for each texel.
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